Make sure you have XCode installed, then install OpenCV(I installed from their
latest CVS). Assuming you installed OpenCV to /usr/local, you should just be
able to run 'make' in this directory to build both the configapp and the
sampleapp.

I don't think the configapp's calibration works quite right yet because I had
to combine the two threads in configapp/CTouchScreen to get around some
problems with HighGUI in OS X. (It has issues updating window images in a different thread than where the keyboard callback is it appears)

Right now, for video input, I'm just using OpenCV with CvCaptureFilter. It's
fast enough for my testing so far, and it supports Quicktime cameras, and when
I get around to using this on Linux, V4L ones. I did get VideoWrapper's QT plugin kinda working, but for some reason the image is upside down and it has some interesting Big/Little endian problems on my Intel Mac. It also appears to be
slower the using the OpenCV camera input from my informal testing.

We don't have a working FTIR screen up yet, that'll be sometime this week, so
the only real testing I've done so far is with a TV remote pointed at the
camera.

--
Dan Willemsen
dan@csh.rit.edu
