The sub directories "src" and "include" contains the latest revison of the 
Graphics Engine library for the flatware engine.  

This code was writtin over a period of about 6 months in our spare time.
Work on this project stopped approximetly Decbember 1994. Several pieces 
of code are based on code written for Computer Science House's Virtual 
Reality/Learning Systems Development project the rest developed directly
for this project.  Some code was then reintegrated the VR project. In 
several places the code is commented and labeled with our account names 
from csh, hosenode for Pat and grendel for myself. Legally all of the code 
in the library is Copyright 1993 and 1994 Robert Reay and Pat Fleckenstein 
unless otherwise stated.

Pat wrote the texture mapper with no code from myself.  I wrote 60-70% 
of the rest.  The design work was split pretty evenly between us.

In the current directory is the last peice of code I have written that I 
can legally release to you.  It is a dice simulator, written to give me some
idea about the probabilities associated with a game called "Silent Death".
The actual rolling scheme is documented in the code as is the useage of 
the program.
