[General] Description = Dead Eye [Layout] GfxDecodes = 5 Orientation = 0 [Decode1] start = 0 width = 8 height = 8 total = 128 planes = 1 planeoffsets = 0 xoffsets = 0 1 2 3 4 5 6 7 yoffsets = 0 8 16 24 32 40 48 56 charincrement = 64 [Decode2] start = 1024 width = 16 height = 16 total = 32 planes = 1 planeoffsets = 0 xoffsets = 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 yoffsets = 0 16 32 48 64 80 96 112 128 144 160 176 192 208 224 240 charincrement = 256 [Decode3] start = 2048 width = 16 height = 16 total = 32 planes = 1 planeoffsets = 0 xoffsets = 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 yoffsets = 0 16 32 48 64 80 96 112 128 144 160 176 192 208 224 240 charincrement = 256 [Decode4] start = 3072 width = 16 height = 16 total = 32 planes = 1 planeoffsets = 0 xoffsets = 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 yoffsets = 0 16 32 48 64 80 96 112 128 144 160 176 192 208 224 240 charincrement = 256 [Decode5] start = 4096 width = 16 height = 16 total = 32 planes = 1 planeoffsets = 0 xoffsets = 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 yoffsets = 0 16 32 48 64 80 96 112 128 144 160 176 192 208 224 240 charincrement = 256 [GraphicsRoms] Rom1 = 0 1024 de_char.15e Rom2 = 1024 1024 de_mov1.5a Rom3 = 2048 1024 de_mov2.13a