[General] Description = Arm Wrestling [Layout] GfxDecodes = 4 Orientation = 0 [Decode1] start = 0 width = 8 height = 8 total = 2048 planes = 2 planeoffsets = 131072 0 xoffsets = 0 1 2 3 4 5 6 7 yoffsets = 0 8 16 24 32 40 48 56 charincrement = 64 [Decode2] start = 32768 width = 8 height = 8 total = 2048 planes = 3 planeoffsets = 262144 131072 0 xoffsets = 0 1 2 3 4 5 6 7 yoffsets = 0 8 16 24 32 40 48 56 charincrement = 64 [Decode3] start = 81920 width = 8 height = 8 total = 8192 planes = 3 planeoffsets = 1048576 524288 0 xoffsets = 0 1 2 3 4 5 6 7 yoffsets = 0 8 16 24 32 40 48 56 charincrement = 64 [Decode4] start = 278528 width = 8 height = 8 total = 4096 planes = 2 planeoffsets = 262144 0 xoffsets = 0 1 2 3 4 5 6 7 yoffsets = 0 8 16 24 32 40 48 56 charincrement = 64 [GraphicsRoms] Rom1 = 0 16384 chpv-b.2e Rom2 = 16384 16384 chpv-b.2d Rom3 = 32768 16384 chpv-b.2m Rom4 = 49152 16384 chpv-b.2l Rom5 = 65536 16384 chpv-b.2k Rom6 = 81920 16384 chv1-v.2r Rom7 = 98304 16384 chv1-v.2t Rom8 = 131072 16384 chv1-v.2v Rom9 = 147456 16384 chv1-v.3r Rom10 = 163840 16384 chv1-v.3t Rom11 = 196608 16384 chv1-v.3v Rom12 = 212992 16384 chv1-v.4r Rom13 = 229376 16384 chv1-v.4t Rom14 = 278528 8192 chv1-v.6p Rom15 = 311296 8192 chv1-v.8p