
The Adventures of Lolo Clone
Description
This is game takes
directly after the old NES game The Adventures of Lolo except rendered in
OpenGL. Paraphrasing, the game is a top down view where the player controls a
blue ball like creature called Lolo to retrieve all the hearts in a level and
then get the pearl inside a chest. The Adventures of Lolo featured some
amazing puzzles that would take a lot of concentration and satisfaction when
(if) it was finally solved.
This game is my learning experience for a great deal of new features. I studied lex and yacc to parse text files and implemented projection shadows using the OpenGL stencil buffer. Finally, I read several tutorials at NEHE and after a couple hours work implemented multi-textured bump mapping.
It is written C++ and designed using object orient principles such as inheritance and polymorphism.
FeaturesStill To Do
In Action
Download
lolo3dsrc.zip - Source and executable
Copyright Chris Becker 2001-2003 All Rights Reserved.