Gust

Summary

Gust is a game my team developed for the Imagine Cup 2011 Game Jam for the Windows Phone 7. The game is mainly a point-and-click style adventure, with small puzzles within the game. The game was created in 48 hours.

As somebody who frequently works on independent projects, it was very interesting to adjust to a team dynamic. The amount of potential work we can get done increases, but coordination also becomes a concern. This, and the fact that we were developing on a new mobile platform, provided the largest challenge and learning opportunity. I led the team, worked on the framework and abstracted systems, animation, and the map editor.

Languages/Tools

Written in C# using XNA.